Storage, market and trade

Storage, the market, freight, trains and flights.

City Storage

Everything you make goes into Storage. When it is full, upgrade it with Storage parts (stone, blueprint, permit).

Mayors' Market

At the Market you buy goods from the offers and sell what you have too much of.

From level 15, the Mayors' Market (the button next to the chat) lets you buy goods other mayors put up for sale and sell your own, for coins. Up to 10 of a good per sale, between its value and twice its value; the market keeps 10% tax. Unsold goods come back after 48 hours.

In the Mayors' Market, Buy shows the cheapest sales first; filter on the good you need. Sell lets you pick the good, the amount and the price, and shows what you get after the tax. You can have 5 sales at once, put up 10 a day and buy 20 times a day. Coins from goods you sold arrive the next time you play.

Traders, freight, trains and flights

The Trade Depot's travelling traders bring new offers every 30 minutes, and selling to them pays 50% of a good's value.

The Freight Terminal asks for crates of goods and pays Civic Tokens and parts. Trains at the Train Station bring goods to swap, and the Airport flies cargo to destinations that send back parts and tokens.

A new train arrives every 12 minutes and a flight takes 20 minutes. Freight trucks come back 15 minutes after a full delivery, cruise ships at the Harbour after 30 minutes.

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